OGS on the wire
Category Archives: Articles
This article describes creation of the tutorials for building sample OpenSceneGraph application under Linux, macOS, Windows, and Android in April 2017.
This article describes creation of the first four OpenSceneGraph tutorials in March 2017.
In this article we describe our progress in January and February of 2017: rendering under iOS/Web and a new tutorial tool.
This article describes our plans for 2017.
We decided to change the way we store articles, so from now on, you can find all old and new articles in the blogs section.
From now on, all the deb-files in our APT-repository will be signed with the gpg-key, so you can always be sure that you downloaded deb-files that were actually created by us. To verify the signature of our deb-files, you will … Continue reading
The third part of the article is ready. Read more…
The next part of the article is ready. Read more…
Some time ago, our programmer Michael “kornerr” Kapelko shared his thoughts about how to develop games as a hobby and how this process can coexist with the world of Open Source. This time Ivan “Kai SD” Korystin decided to share … Continue reading
The testing builds of OGS Mahjong 0.9 are now available. Windows Linux (64 bit) Linux (32 bit) Feel free to download, play and comment.