Numbers in words. Part 2

The next part of the article is ready.


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Numbers in words: part one.

Some time ago, our programmer Michael “kornerr” Kapelko shared his thoughts about how to develop games as a hobby and how this process can coexist with the world of Open Source. This time Ivan “Kai SD” Korystin decided to share his thoughts on this subject.


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OGS Mahjong 0.9 now available on Desura

We have a new little achievement. Starting with today, OGS Mahjong 0.9 is available on digital distribution platform Desura. Like everywhere else, the game is free. There are versions available for Windows (only 32 bit) and Linux (32 bit and 64 bit).

Desura Digital Distribution

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OGS Mahjong ebuilds

We have prepared the set of ebuild-scripts for building the OGS Mahjong in Gentoo Linux based systems.
Ebuild for the freeimage library was taken from the Gamerlay overlay. It should be noted that the CEGUI-0.7.6 is also present in Gamerlay, but it’s forcibly builds the CEGUI without the support of OGRE. For this reason, we have provided our own ebuild for CEGUI-0.7.6.
We’re asking the users of Gentoo Linux to test these ebuild scripts and to share their comments with us.

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How can you help our project

Right now there are only three active members and several contributors in the Opensource Game Studio team. We desperately need more people. If you want to take part in the open source game development, feel free to see the “Join us” page, where we tried to list all ways you can contribute to our project. If you have time and passion to become an active member of the team – contact us at our forum or personally.
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Some new screenshots

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Sign-up via facebook is now tested and available.

We managed to fix all issues with SocialLogin plugin, and now you can use your account on Facebook to sign-up on our site.
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Sign-up problem with Facebook and Twitter

Unfortunately, we had some problems with sign-up on our website using the account in Facebook and Twitter.
We have fixed the registration via Twitter, but the problem with the Facebook still remains.
We are removing the Facebook account linking from the list of ways sign-up.
All other methods from the list were checked for serviceability.
We apologize for any inconvenience caused to all those who failed to sign-up using theese methods.
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OGS Mahjong 0.9 is ready

We have reached the next stage on the way to the cherished version 1.0. We’re releasing the OGS Mahjong 0.9, and we’re calling this version our first release candidate. All features that we wanted to see implemented in this game has been done. Of course, we need to fix some bugs, polish the game and add some new features requested by players. But overall, we’re getting to the finish line and soon we’ll be ready to finish the development of this game and move on to the next project.
But this will happen in the spring. And now – the work continues.

Changes

In OGS Mahjong 0.9, we’re offering you
  • Completely new environment for the playfield (thanks to Anton Chernoff for the room model).
  • Support for shaders in materials of tiles and scene.
  • The possibility to select the environment and the tileset separatly.
  • Support for kmahjongg-1.1 layout format with non-standard sizes.
  • A new, more user-friendly game settings interface.
  • Dynamic language switching. French localization (thanks to Thierry Delaunay for the translation).
  • Installer for the version for Windows.
  • The layout editor with support for kmahjongg-1.1 format.
  • Three new music tracks in the additional music archive (one from Kevin MacLeod and two from JewelBeat.com).
  • And a lot of bugfixes.

Dowbload links

The users of Ubuntu, Debian and Mint linux distributions can use our repository:

deb http://packages.opengamestudio.org stable ogs
apt-get install ogs-mahjong

You can additionally install:

apt-get install ogs-mahjong-layout-editor
apt-get install ogs-mahjong-music-addon

Feel free to download and play the game. Leave your comments on our forum.
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New tile theme

While testing previous versions of the game, we found that our “Classic” tileset is not very comfortable to play. We have studied the issue for some time, and made a new tileset – “Neo-classic”. It utilizes the set of characters from the famous Gnome Mahjongg tileset called “Postmodern”. We’re taking the opportunity to thank the Gnome Games developers for the resources, that we have used to make this tileset.

Some screenshots of a new tileset.

We’re continuing to refine this tileset and haven’t yet decided whether it will be added to the upcoming version 0.9 or will be available later as a separate download.
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