If you follow us on Facebook, Twitter, or VK you noticed we started to use them again. That’s no coincidence: we’re finally ready to communicate our progress verbally after 4 years of almost silent development.
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We started Opensource Game Studio project a long time ago. We wanted to provide open source community with tools to create games. However, it was unclear what tools’ purpose was. So we decided to start small: create a game first.
It took us 3 years to reach the first goal: we released OGS Mahjong 1.0 in 2012. Even for a hobby project (we spend about 40 hours a month) it’s too long.
Upon the game release we got it: Tools are means to save development time.
We spent 4 more years to develop them. Now is the time to prove they are worth every single day spent. How? We will recreate Mahjong solitaire mode in just a few hours!
As you know, the previously published roadmap assumed, that we would hold a live session in April and it would feature a ping-pong game created with Editor 0.9.
We have to admit, our abilities to plan are not yet good enough. That’s why the next live session will take place by the end of May. The exact date will be announced later.
Here’s a short preview of the coming game: