OGS on the wire
Author Archives: kornerr
We’re glad to annouce that the LiveCoding session will take place on 28 May 2016 at 12:00 CEST. Join us!
As you know, the previously published roadmap assumed, that we would hold a live session in April and it would feature a ping-pong game created with Editor 0.9. We have to admit, our abilities to plan are not yet good … Continue reading
Since we held 2 live sessions to create “Rolling ball” game, here are 2 YouTube videos of the process: “Rolling ball” game for Linux (Debian based), OS X (10.9+), Windows is available at SourceForge. Simply unpack it and launch the … Continue reading
Unfortunately, we have failed to finish creation of the simple “Rolling ball” game in 3 hours. That’s why we will hold the second LiveCoding session on 7 February 2016 at 12:00 CET. Let’s finish the game!
We’re glad to annouce that the LiveCoding session will take place on 31 January 2016 at 12:00 CET. Join us!
We are ready to present Editor 0.8 with Player. The live session will be held at LiveCoding SOON. We will show you how to create a simple game with sounds from scratch. And this time it will not need an … Continue reading
As you know, according to the previously published roadmap, we now have sound system in place. However, we decided to go further and implement the first version of Player. We wanted to get it done by December, but, unfortunately, more … Continue reading
We’re glad to annouce that the LiveCoding session will take place on 15 November 2015 at 12:00 CET. Join us!
As we have promised, we are ready to give you Editor 0.7 which is capable of creating the complete test chamber. However, after recreating the test chamber ourselves, it became clear that: it takes more than 8 hours to recreate … Continue reading