Author Archives: kornerr

September 2016 recap

This article explains September 2016 live session stages: draft, rehearsal, live session itself, and publishing. Even though live session takes only a few hours, we devote a whole month to prepare for it. Let’s have a look at live session … Continue reading

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OGS Editor 0.10 and live session materials

Note: we won’t release 0.10 for macOS due to technical difficulties with the build system. macOS support will be back for 0.11. OGS Editor 0.10 is available at SourceForge. Simply unpack the archive and launch the run script. Mahjong Solitaire … Continue reading

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A few words about live session yesterday

Mahjong Solitaire was successfully created, and it took less than 4 hours. We will publish live session materials later this week. Thank you for joining us.

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Live session is in 24 hours

Get ready for live session, it’s about to happen in 24 hours!

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Live session: 25 September 2016

We will hold live session on 25 September 2016 at 12:00 CEST. It’s time to create simple Mahjong solitaire game.

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August 2016 recap

This article explains the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits. UIQt module is a collection of UI components backed by Qt. We only use it … Continue reading

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We’re back to social networks

If you follow us on Facebook, Twitter, or VK you noticed we started to use them again. That’s no coincidence: we’re finally ready to communicate our progress verbally after 4 years of almost silent development. Follow us to stay up-to-date!

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Once Mahjong – always Mahjong

We started Opensource Game Studio project a long time ago. We wanted to provide open source community with tools to create games. However, it was unclear what tools’ purpose was. So we decided to start small: create a game first. … Continue reading

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May 2016 live session materials

This time we have shown how to create a simple Domino based game. Below you can find all materials related to the game creation. 1. Editor 0.9 for Linux (Debian based), OS X (10.9+), Windows is available at SourceForge. Simply … Continue reading

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Live session: 28 May 2016

We’re glad to annouce that the LiveCoding session will take place on 28 May 2016 at 12:00 CEST. Join us!

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