Author Archives: kornerr

The birth of MJIN world

This article describes the birth of MJIN world in August 2017.

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Scripting research

This article describes scripting research in July 2017.

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OpenSceneGraph guide

This article summarizes the work we did to produce OpenSceneGraph cross-platform guide.

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iOS tutorial

This article describes problems we faced during the creation of iOS tutorial in May 2017. This February we managed to get simple model rendered under iOS in just a few days. We expected to finish iOS tutorial in no time. … Continue reading

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OSG sample

This article describes creation of the tutorials for building sample OpenSceneGraph application under Linux, macOS, Windows, and Android in April 2017.

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It’s all fine

This article describes creation of the first four OpenSceneGraph tutorials in March 2017.

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Let’s go

In this article we describe our progress in January and February of 2017: rendering under iOS/Web and a new tutorial tool.

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The year of challenges

This article describes our plans for 2017.

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November 2016 recap

This article describes the start of MJIN library separation into modules.

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October 2016 recap

This article describes how we spent a month building OpenSceneGraph (OSG) for Android: the first attempt to build OSG, the search for OSG alternatives, and the success in building OSG.

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